Alice in Videoland: Designing an interactive HTML5 storybook
By Rachel Nabors – “Alice in Wonderland” was one of my favorite stories growing up, and I wanted to return to it for inspiration. After some research, I realized that most interpretations of “Alice” since Disney’s animated version are in some way derivative of that film. Even hard-core or avant-garde interpretations like American McGee’s Alice video game and Camille Rose Garcia’s Down the Rabbit Hole artwork feature a girl in a blue dress with an apron, who often has blonde hair and blue eyes. It’s hard not to lean on the Disney version since it’s the one most people have experienced, but I was rather disappointed. All I could see were possibilities.
I was determined to update “Alice” for modern audiences — and modern devices. But I also had to set realistic goals. This was a solo project, and without the assistance of other artists and front-end developers, I wouldn’t be able to do the entire story arc in the time allotted. So I reduced the story to one classic sequence: Alice, bored by her studious older sister, has trouble staying awake when she sees the classic white rabbit rush past her. She follows him down his burrow only to find herself transported to Wonderland. To help me stay on target, I rewrote this sequence in homage to Lewis Carroll and used it as a reference. more> http://tinyurl.com/m2pbu2o
By Robert Bullock – By starting early and building skills and experience that will help leaders account for internal and external conditions, competing forces, and complex systems, your organization will make itself more capable of catching whatever the future throws… and throwing it back! Specific skills and abilities that contribute to systems thinking include:
Ability to see relationships between organizational systems and the external environment, and between organizational systems and themselves
Ability to see the “big picture,” look at systems holistically, examine aggregates rather than individual activities
Appreciating the complexity of cause-and-effect relationships – they are rarely linear and are influenced by multiple interacting factors
Being able to bring multiple people/perspectives together – accepting that no single view has the answer
Ability to promote a learning orientation in others and oneself
BOEING – Constant Resolution Visual System (CRVS) – The centerpiece of a complete training suite providing 360° of immersive, low cost and highly effective training.
CRVS is optimized for popular commercial digital cinema formats. A range of low to high-end projectors are available to meet customer cost and performance targets, including options that provide near 20/20 visual acuity. CRVS can easily take advantage of technology improvements without replacing either screens or structure, protecting the initial investment. In addition to a full 360° field of view, CRVS is available in 300° and 180° versions.
The patented principle of Constant Resolution allows each projector to cover a larger portion of the field of vision, requiring fewer projectors to build a fully immersive environment. Fewer projectors equates to lower acquisition, maintenance and operating costs.
CRVS is fully compatible with a wide range of fast jet and rotary-wing cockpits. Its large sidelocated ingress/egress module provides cockpit access without moving the cockpit.
CRVS works with flight hardware Night Vision Goggles (NVG’s),
the Joint Helmet Mounted Cueing System (JHMCS) and with emerging systems, such as the Panoramic Night Vision Goggles (PNVG) and the Night Vision Cueing Device (NVCD).♦
Programs like the one offered by Siemens and other companies are small – just five or six new recruits a year in Siemens’ case. But the potential has caught the eye of U.S. policymakers and corporate executives. The German Embassy recently launched a “Skills Initiative” in the United States after hearing how German companies struggled to find workers for their highly automated factories and have been promoting the system in talks with U.S. corporations and local chambers of commerce.
To replicate the German apprenticeship system in the United States, however, would require a cultural shift away from viewing late adolescence as a time of exploration, and perhaps even away from the value associated with a higher education that is both broad and broadly accessible. more> http://tinyurl.com/qc5ub5r
Science Daily – “There are not just two ways to teach, as our education debates often seem to indicate,” said lead author Ken Koedinger, professor of human-computer interaction at Carnegie Mellon, director of the Pittsburgh Science of Learning Center (PSLC) and co-coordinator of the Simon Initiative. “There are trillions of possible ways to teach. Part of the instructional complexity challenge is that education is not ‘one size fits all,’ and optimal forms of instruction depend on details, such as how much a learner already knows and whether a fact, concept, or thinking skill is being targeted.”
Trying all educational options — more than 205 trillion — to find out what works best is impossible, research should focus on how different forms of instruction meet different functional needs. more> http://tinyurl.com/oljbjv7